	// Zip from one place to another, firing spurts of bullets.


setSpeed 0
setAccel 0.05 limit 1
right 6 angle 195
straight below 0
setAccel -0.05 limit 0

fireBullet atPlayer all 75 75
fireBullet atPlayer all 175 175
fireBullet atPlayer all 275 275

straight frames 100


setAccel 0.05 limit 1

right 6 angle 90
straight frames 25
setAccel -0.05 limit 0

fireBullet atPlayer all 75 75
fireBullet atPlayer all 175 175
fireBullet atPlayer all 275 275

straight frames 100


setAccel 0.05 limit 1

left 6 angle 30
straight frames 25
setAccel -0.05 limit 0

fireBullet atPlayer all 75 75
fireBullet atPlayer all 175 175
fireBullet atPlayer all 275 275

straight frames 100


setAccel 0.05 limit 1

left 6 angle 60
straight below 40
setAccel -0.05 limit 0

straight frames 100


setAccel 0.05 limit 1

left 6 angle 15
straight wrapVert